![]() Each playground featured one of Disney's classic animated characters as a non-player character. ![]() There was a playground in each neighborhood of Toontown. Laff Point increases were also available through fishing, racing, and golfing challenges. By completing ToonTasks, Toons would grow in strength through additional Laff Points or new Gags. In the playgrounds, Toons could regain lost Laff Points, receive or complete ToonTasks unique to each playground, purchase gags, play trolley games, go fishing, kart racing, or golfing. Playgrounds were the only areas of Toontown permanently safe from Cogs. A Toon in Toontown Central, the first playground available in-game. (Chief Financial Officer, Cashbot HQ) C.J. Cogs could be fought on the streets of the game, in 'Cog Buildings' or in their own designated 'Cog HQ', with each Cog HQ having a boss that could only be fought by obtaining a full set of the HQ's Cog disguise. Cogs were battled using a timed turn-based combat system with up to four Toons in a battle. The Laff meter functioned as a health meter, representing how much damage Toons could take from the Cogs before going 'sad' – in-game defeat. Each 'Gag track' had Gags with different properties that could be unlocked by completing 'ToonTasks' and each gag track would get progressively more powerful as Toons used their gags more. Gags, rooted in old cartoon slapstick humor, were weapons used to destroy the Cogs in Cog battles. Toons began with basic 'Gags' and a 15-point 'Laff' meter and had a maximum of 137 point Laff meter at the end of the game. Cogs came in four types: brown-clad Bossbots, blue-clad Lawbots, green-clad Cashbots, and maroon-clad Sellbots, each with increasing levels throughout the game that increased their health and damage. Combat Ĭogs were the antagonists in-game, stylized to be corporate robots that wanted to take over the town to propagate business culture. Players were able to customize their Toons in various shapes, colors, clothes, and sizes, as well as their species, with choices consisting of cats, dogs, ducks, mice, pigs, rabbits, bears, horses, and monkeys. Players characters were called "Toons", anthropomorphized animals in the style of Disney cartoons. The most popular of these, Toontown Rewritten, was created some days after Toontown Online 's closure. Since the game's closure, various fan servers have been created using most of the game’s original assets. Various servers hosting Toontown Online were shut down throughout the game's tenure, with the US servers and the game itself closing in September 2013. The game allowed players to create a character avatar, known as Toons, to explore a cartoon world, complete quests and engage in lighthearted combat in the form of utilizing weapons referred to as Gags-commonly slapstick comedy items, such as a thrown cream pie-to fight and destroy Cogs, robot businessmen who served as the game's antagonists. Toontown Online, commonly known as Toontown, was a 2003 massively multiplayer online role-playing game based on a cartoon animal world, developed by Disney's Virtual Reality Studio and Schell Games, and published by The Walt Disney Company. Macintosh operating systems and Microsoft Windows Massively multiplayer online role-playing gameĪugust 2001 – Janu( Beta 1)
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